Wednesday, October 14, 2009

this is not the future; this is now

In my email this morning, from the Edutopia article linked below:

Increasingly, institutes of higher education are collaborating with K-12 teachers to help them use digital tools to get at-risk students excited about learning. ...

"We want our undergraduates to create projects, not just write papers," says Holly Willis, director of academic programs at USC's Institute for Multimedia Literacy (IML). "This is key to our mission of conducting research on the changing nature of literacy in the 21st century. It's crucial to our own goal that our undergraduates make teaching and learning happen at the same time; that they become peer mentors within the broader community."


http://www.edutopia.org/digital-literacy-video-games-gamedesk

--Pam

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